by annie on June 2, 2011
GameSave recently met Clint Walker and David Evans of Roar Engine in San Francisco. They showed us some awesome technology that had its genesis in the question: “What if you could build a game like Farmville in days, not months?”
Roar Engine provides developers with a platform to do exactly that: rapidly and easily build social game backends. Roar is a web-based toolset that works a lot like a drag-and-drop CMS, enabling you to create and configure your game settings, content and logic, and then making that all available through a web API. It solves the hard problems of building online social games: the application logic, servers, databases, scaling and reporting. Roar is the type of development platform that you’d find in the biggest game development studios, allowing you to rapidly prototype and deploy social games on scalable technology, without the upfront development time and cost.
And because it’s a web based API, you can create your games using whatever front-end tools you’re familiar with – Unity, Flash, HTML5 – for deployment on any platform – Android, iOS, Facebook.
Given the 5 week deadline to pull something amazing together for GameSave, having a super powerful game mechanics engine like Roar that lets you create a social game in a matter of days could be a perfect match for some of our teams.
So we’re very excited to announce that Roar has come on board to sponsor our GameSave project.
Roar Engine is offering GameSave teams:
- Completely free access and use of Roar Engine for the duration of GameSave
- complimentary development support during GameSave;
- 20% discount on all usage charges for games that go through to launch; and
- for the winner, 3 months of free unlimited platform usage.